Liz Drake's dreams--and her nightmares--have always been vivid, her dreamlands as real as the waking world; she can't ignore them, even when she tries. After a week of dreaming of her best friend Blake drowning, she knows he needs her. When she learns he's comatose in a Vancouver hospital, she promises to help, not realizing how dangerous that may be.
In Vancouver Liz meets Blake's new friends and patrons--but everyone is lying, or keeping secrets. The truth has to do with Liz's nightmares, and with the monsters she glimpses moving in the shadows of clubs and alleys and art galleries.
As she tries to unravel the truth behind a drug called mania and a modern-day cult of Dionysos, dream-creatures stalk the city and Liz's nightmares worsen. The Dionysian trappings mask something far more ancient and terrible, and she cannot save Blake while in the waking world. To rescue her friend, she must travel to the darkest corners of the dreamlands, where mankind was never meant to go. Even the attempt may kill her.
And if she succeeds, she must face the monstrous Yellow King, whose slave Blake is on the verge of becoming forever.
Pinion (North Texas Gothic)
Jodi Moyer always thought her sister had a guardian angel. Lilah was the lucky one, the fey and flighty one, while Jodi dealt with the realities of a ruined dancing career, of grad school and mounting debts and a nursing home-bound mother. The last thing she needs is Lilah calling after years of silence, begging for help and not explaining why.
But before Jodi can do anything, Lilah dies in a car accident. Jodi wants to sort out the paperwork and go home, one more tragedy to put behind her, but strange things keep happening in her sister's house. Lilah's roommates don't want to talk about it, but they're scared, and the man who caused the accident thinks Lilah is haunting him, and begs Jodi's help.
Soon she's seeing monsters outside the house, and her sister's ghost in mirrors, and dreaming of a war in heaven. Jodi begins to piece together the truth about Lilah's guardian angel, but she's already caught up in its ancient grudges. And as the walls of heaven and hell begin to fall, she realizes that Lilah was never the lucky one at all.
When Lauren Azarian was a child, she was stolen by ghouls. The Anubite council raised her to be a weapon--assassin and thief, courtesan and spy--an agent in the human world to help guard the passages between the living and the dead. After years of brutal service, they finally asked too much, and Lauren fled. She's lived in hiding ever since, balanced between mortals and monsters, building a life lie by lie.
Now they've found her again, but everything has changed. The Anubites have been betrayed and slaughtered, and the walls between the worlds are crumbling--and Lauren's mortal lover is caught in between. Abandoned her allies and hunted by an apostate priestess, Lauren must take up the Anubites' cause again to protect everything she's ever cared for, in her old life or her new one. If she survives that long.
Mist & Chill (Ghosts, Gods, & MacGuffins)
After a childhood shadowed by illness, Alessande Stephanides is happy enough to reach her twenty-seventh birthday, let alone follow it with a PhD and waiting dream job. But all those brushes with death marked her more than she realized. Now the factions of the underworld are after her, and they'll use her in their schemes or make sure no one else ever can.
Soon all her life's plans are shattered and Alessande is on the run, with only ghosts and half-forgotten gods as her allies. And at her heels follow demons, a man who eats souls, and an apostate angel who seeks to throw open the deepest pits of hell. To stop them, she must descend into the frozen darkness of the underworld to take up the mantle of a goddess who died centuries ago, and rally the unquiet dead to her cause.
Alessande thought she knew a lot about death, but nothing prepared her for the reality.
Shadowhand (Mad Max Beyond Ragnarok)
The valkyrie Sigrun stood with Valhalla's shining host at Ragnarok, and watched the world she knew destroyed and wrought anew. The world has fallen again since, and risen once more, scarred and battered. Son betrayed father, and Fray Vidarson rules the frozen wastes that were once golden fields, while giants claim the burning deserts. The gates of Niflheim stand open, its mistress absent, and the apples of life now grant cold undeath. The last of the valkyrjar have scattered, eking out whatever lives they can.
Sigrun dwells in the desert badlands, protecting her village from beasts and raiders and trying to forget her failures. Until the morning her old battle-steed arrives to summon her. Fray's undead winter creeps south, stealing life from lands struggling to bloom, and his sister Syr--Sigrun's former lover--marshals the last of the old armies to stop him.
Sigrun navigates ancient enmities and love turned bitter to gather her sisters and make peace with Syr, while portents point to fresh treachery. But even if they defeat the mad god Fray, she must face the corruption at the roots of the world--the slow poison that means to end creation for the last time.